Dev | Graphics | Music | Audio
Realtime 3D, multimedia, mobile apps, game development.
Graphic design and illustration in 2D and 3D, print and digital.
Music composition and production for games and other media.
Audio design and sound asset creation for games and other media.
Name: Chris Chiu
Birthday: 1979/09/26
Nationality: Austria
My name is Chris Chiu. I am a software and game developer from Austria currently working as a Senior Software Engineer at Sigono Games, an indie game studio located in Taipei, Taiwan. I have over a decade of industry experience, and have worked on many shipped games for multiple platforms, including consoles, PC and mobile.
Previously, I worked at Greentube and Sproing (now Purple Lamp Studios). I also have experience as a freelancer developing 3D-based applications for content creation and cinematic film production.
I enjoy the interconnection of different fields that is inherent in multimedia applications and games, and the diversity of challenges these fields provide, both from a technical as well as an artistic standpoint.
I consider the cliché "jack of all trades, master of none" a myth; just because someone reaches out to other disciplines does not mean mediocrity in one's own field. I rather believe that anyone can benefit from looking beyond their own comfort zone.
My mantra therefore is that in order to create the best software, developers need multidisciplinary expertise. A software developer should know the fields that the software touches upon; therefore I strive to be capable also in other fields connected to multimedia software development, such as creation of audiovisual assets.
Whether it being a one-stop-shop creating all assets for the software I develop, or to be able to better cooperate with artists, audio designers and musicians; be it as an artistic programmer, a technical artist, or anything in between, bridging the gaps between disciplines sometimes perceived as incompatible in terms of mindsets: my hope is that I can be the developer equivalent of a swiss army knife.
C/C++, C#, Java, Delphi, PHP, SQL
Unity, Unreal, OpenGL, DirectX/Direct3D
PC, Android, iOS, Game Consoles & Handhelds
Photoshop, Illustrator, ClipStudio, PaintTool SAI, Affinity Photo/Designer, 3ds Max, Blender, Responsive Web Design
Piano/Keyboard, SONAR/Cakewalk, Reason, Audition, Virtual Instruments, VSTs
Fluent: German, English, Chinese, Taiwanese
Basic: Japanese, Italian, French
Agile Software Development (Scrum, Kanban)
Photography, Drawing, Reading, Hiking, Cats, Dogs, and everything in between
My main field of interest is game development and all related fields, such as Computer Graphics, Realtime Rendering, Content Creation and VR.
My game development experience covers PC, console and handheld systems from all three major vendors (Sony, Nintendo, Microsoft) and mobile (iOS, Android). I have fulfilled many different roles, including Lead and Senior Developer, and worked in gameplay programming as well as more technically oriented tasks such as tools development and optimization.
Additionally, I strive to be a swiss knife also capable of asset creation for games, should the need arise.
Being a classically trained piano player, I have also worked on music and audio for games. As with game development, I try to be versatile and not stick to just one genre. My full set of audio production tools (software and hardware) assists me in realizing any musical vision.
Point&Click Adventure
Role: Programmer
Publisher: DTP Entertainment
Platform: Nintendo DS
Horse Riding Sports Game
Role: Programmer
Publisher: DTP Young Entertainment
Platform: PlayStation 2, PC
Horse Caretaking Game
Role: Programmer
Publisher: DTP Young Entertainment
Platform: Wii, PC
Horror Adventure Game
Role: Programmer
Publisher: Deep Silver
Platform: Wii
Winter Sports Collection
Role: Lead Programmer
Publisher: Activision
Platform: Wii
Dancing/Rhythm Game
Role: Lead Programmer
Publisher: DTP Entertainment
Platform: Wii, PC
First Person Shooter
Role: Programmer
Publisher: Activision
Platform: Nintendo DS
Fitness Game
Role: Programmer
Publisher: Ubisoft
Platform: PlayStation 3, Wii
Sports Game
Role: Senior Developer
Company: Greentube GmbH
Platform: Android, iOS, FB
Sports Game
Role: Senior Developer, Music Composer
Company: Greentube GmbH
Platform: Android, iOS, PC
Game Soundtrack
Game Soundtrack for private indie game project
Game Soundtrack for private indie game project
Some miscellaneous tracks